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ARE YOU NEW HERE , WELL HELLO THERE!


For all of the beginning modders
and
- grave_lol_reap
&
- KDX42 ( CVAR link )
&
- Asssisingreen500


Handy tools to start.
And 2 important programs I recommend when you are a noob to modding.


Programs
Notepad++

Brute CRC 32


Handy Stuff


Video Tutorial below by SpikedLamb.
_______

_______

Colors

Random Mods

Mod Tutorial


FrozenState's : Mod Tutorial



FrozenState's : Script Optimization



Tuesday, July 31, 2012

[Pre-Post] New Month / New Projects

Dearest Fellow Players !

The month July is coming to its end !
And the month August is starting soon!
So Sennheiser_ has some new projects for you !

I have 3 Categories for Projects.


  1. Projects for Tobmps3
  2. Projects for Team Fortress 2
  3. Personal "Projects"


Now i will be explaining every Category and give the Actual Projects.


1. Projects for Tobmps3

  • New blog introduction 
  • more pages
  • add a gallery


2. Projects for Team Fortress 2

  • The BooSer Gamemode Research .
  • The BooSer Assembling the CFG ( the serverscript )
  • Testing the BooSer Gamemode server .
  • Editing the BooSer Gamemode server .
  • Fix bugs / glitches / errors in the script .
  • More Testing.
  • Publish the BooSer Gamemode
    On 1 condition ! 
    - If everything works smooth, without bugs, and if every other thing is done

3. Personal "Projects"

  • Studying Driving Theory
  • Succeed on Driving Theory Exam ( August 14th )
  • Learn C++ & HTML5
  • Become even better at scripting CFG's



If you have any idea's for next month ! PLEASE comment on the comment section !




Your host & advanced TF2 Modder:
Sennheiser_ ( Called TF2 God by some people )

Monday, July 30, 2012

Upcoming


Dear players.

This month is coming to its end.
From now on, (yes this moment as you read this )
you can ask me everything about making good servers with certain messages in it.
you can also ask me for the Pyro skin.



Here is a preview of a ingame message not binded to a button.
but binded via the script and wait commands.

( its a simple one )

Very simple !

[ wait 12000; say Hello this is an automatic message sent by my serverscript. ]

( you must paste this lina above, at the bottom of your TF2-0.CFG




Here is a more Professional text message ingame :

requires knowledge and use of alliases +  wait command  + ent_keyvalue


alias a "give game_text"
alias b "ent_keyvalue 8170 targetname texttext classname texttext holdtime 10 fadeout 0 fadein 0 channel 1 spawnflags 1 x -1 y .3"
bind "A_BUTTON" "+jump"
bind "B_BUTTON" "reload"
bind "X_BUTTON" "taunt"
bind "Y_BUTTON" "voicerecord"
bind "L_SHOULDER" "invprev"
bind "R_SHOULDER" "invnext"
bind "BACK" "togglescores"
bind "STICK1" "+DUCK"
bind "STICK2" "voicemenu 0 0"
bind "UP" "slot1"
bind "RIGHT" "slot2"
bind "DOWN" "slot3"
bind "LEFT" "slot4"
bind "S1_UP" "xmove"
bind "L_TRIGGER" "+attack2"
bind "R_TRIGGER" "+attack"
bind "S2_UP" "xlook"
tf_viewedmapmovies "63"
joy_pitchsensitivity "-1.906977"
joy_yawsensitivity "-2.511628"
joy_inverty "0"
joy_inverty_default "0"
joy_movement_stick_default "0"
joy_movement_stick "0"
cl_rumblescale "1.0"
hud_fastswitch "1"
cc_subtitles "0"
commentary "0"
volume "1.0"
snd_musicvolume "1.0"
voip_HeadsetVolume "12.0"
voip_MicAGCLevel "13240.0"
voip_MicBackroundLevel "3.0"
voip_MicReverbMS "240.0"
r_gamma "0.5"
closecaption "0"
skill "1"
sv_unlockedchapters "99"
lastquicksaveslotused "1"




//Info text
wait 15650;a
wait 15700;ent_fire game_text addoutput"hammerid 8170
wait 15800;echo 8170
wait 15950;b;ent_keyvalue 8170 color"255 255 255"message"Automated message from <playername> Modded Serverscript."


Why i do this :

Well this month is on its end. so the projects are also on their end. i have to work on new projects :
BooSer game mode for Team Fortress 2 Playstation 3.

I will be testing a lot, so if you even come across my server and join it. please dont mess up. or else you will be sent away...


Saturday, July 28, 2012

MY b-day servers

From yesterday 10pm GMT+1
my B-day server was online
the server was online at EC_07 and EC_09

unfortunatly i could not be in the server as long as i want, because well, i turned 18 and i had to serve my guests. :p

but i was happy when everyone got drunk, ( they dont drink so much when they are drunk lol )

but it was fun for the minutes i was in my own bday server :p

Do you want to know more about the features of my server, click on the page posts FB to see my latest posts.

Friday, July 27, 2012

B-day Server

My Birthday server has been Luanched Feel free to join on PS3 !

Please look at the time this has been posted, from that time you must count 1 hour.

I will be online then! 

just for 20 minutes  :( becuase my guests are staying long :p
They love the alcoholic drinks :D like Jack Daniels, Drop shot, Whisky and others :p

Sennheiser_ B-day Server !

Tonight at 22:00h( 10pm) ( GMT + 1) i will create a Fun // B-day Server on Team Fortress 2 for all my friends and others. So they can have fun :)

Please let me know in the comment area what you would like to have in it

choose between
Gravity ### ( 100 - 200 )
Crits ### ( 50 -100 )
Cloak ( unlimited or normal )
Sentrydamage #
Flamethrower distance ###
ubercharge ### (fast or slow )
maxhealthboost # (1 - 4 )
timescale ( 1 or 2 )
Color static props (1 or 2 )



ill also try birthday beach ball !
and some other extras :D

It will be fun ! Join the server at 10pm (GMT +1 )
hostname  will be Sennheiser_ B-day server !



Btw when you join, i will lock you up in the respawns so i can make a platform in the game. i will make a CFG with
say Everyone Stay Calm, i am creating a platform for you guys to play on. Hold on for a few minutes and i will free you ! :D

So please dont leave the game when you are unable to leave the respawn.









Sennheiser_

Wednesday, July 25, 2012

Updated post ( moar will come )

This post is updated : HD Picture Half Life 2 (14 ) (Sexy) 

I have added another additional 2 sexy pictures from Alyx from Half Life 2.
Enjoy ! :D

Tuesday, July 24, 2012

Levitation Mod

Lift Object
bind "UP" " ent_setname picked; ent_fire picked setparent !player" 

Put down Object
bind "DOWN" " ent_fire picked clearparent"



By Sennheiser_


Saturday, July 21, 2012

Announcement

Announcement

The BooSer game mode will NOT be published next month
because something more important came between me and this
and that is my Driving Theory ...

so ill be offline for 2 weeks.

Boomer if you'd like to update this once a week, Thnx :D

Sennheiser over & out :(

Thursday, July 19, 2012

Today 19-06-12

Today (19-06-12) I am going to test some loops

these loops will be tested


  • Blood
  • Lightning
  • HL2 Explosion


I will also work on the Pyro skin to make it public for anyone to use.

The only bad thing is that I am the only one who can activate it.

Things that need to be fixed. ( pyro skin ) 
( It is not a real skin, I put together some commands to create it, it only work properly on the pyro, the rest of the classes will die.)


  • The delay
  • Visual effects
  • Make it public to use
  • damage of the skin

Problem with EA

Are you having problems connecting to EA (Electronic Arts) when starting Team Fortress on your PlayStation 3?

Answer : Try to find out how many friends you have.

Explenation: Because there is a bug on Team Fortress 2 that refuses to connect to Electronic Arts if you have +35 / + 50 / +60 ( depends ) friends on PlayStationNetwork

Delete the people who are the least active.

Now your problem should be fixed and now yuo should be able to connect to EA (Electronic Arts) propely.

____________________________________________________________________  Sorry
____________________________________________________________________     I
____________________________________________________________________Wanted
____________________________________________________________________  These 
____________________________________________________________________Rainbow
____________________________________________________________________  Colors
____________________________________________________________________     In
____________________________________________________________________   Here

For everyone who comes to me asking why he/she can not connect to Team Fortress 2 , and i answer you  "How many friends do you have? "

Then I want you to count them! Instead of saying, "i dont know , alot."
Because that wont solve your problem.

Sennheiser's Testing Server ( Post )

Just had an awesome gameplay with some people in one of my Testing Servers


My server contains Following Qualities



  • Low gravity (200)
  • Medigun Modifications (uber charges twice as fast & is twice as long )
  • Spy cloak Modifications (spy cloak last 3 min. while uncloaking , cloak regenerates to full cloak)
  • Sentrygun upgrade in 1 hit ( 200 metal per hit )
  • Maximum Healthboost x4
  • Maximum rounds 10
  • some Text additions to the server screen.
    Text sais : Welcome to this early stage of SeNNHeiSeR's Testing Server.
    And: See more Mods at : tobmps3.blogspot.com


Random Players in server

  • SuperSpike14
  • iPwned_NoobZ
  • IRONFALCON89
  • Eviscerate130


Friends in server
  • LEOARG420 (new friend)
  • iwrenchbotinvisi ( namechanger FirePower )
  • PBY_x-PotaDOS-x_ (Clanfriend)
  • luke10michale9(old friend)
  • TESLA-H-I-4LIFE(trusted testing  friend on ps3)
  • ZzLEG1TzZ (new friend)
  • Platinum_Koala (skype/scripting friend)



Tuesday, July 17, 2012

New Page

As you can see my second ( Pyromania ) page is removed and is replaced with Project(s) of the Month!


On that page you can find the projects i am working on in the current month



Every month i'll start a ( couple of ) new project(s)

You can leave your idea in the comment.


These months are already full of projects 



  • July: Pyro Skin /Advertising tobmps3 / Testing Servers.
  • August: BooSerGameMode research and testing.
  • September: BooSerGameMode Production.




As you know these months are free for new projects.



  • October
  • November
  • December
  • January
  • February
  • ...

Monday, July 16, 2012

Projects

This months projects are : 

  • Pyro Skin (working on it) 

  • Server Introduction (done)

  • Advertising Tobmps3 (done)
Next months Projects are : 
  • Advertisement in general

  • Research for new Gamemode on Team Fortress 2 on Ps3

  • The BooserBall Gamemode\

another Video from the New Pyro Skin in game.


My new Skin for the Pyro

The vid Speak for itself






2 New Friends



I made two new friend on PS3 and they are great friend :D
they use my mods, they are happy about my blog and are not afraid to tell it to the world :p 

I am talking about Vajacjc & Platinum_Koala!







Red colored Engineer with buddha

easy command is here :
bind "STICK1" "ent_fire !self color 255+0+0; buddha"

Vujacjc:
i asked him to join me and he said no.

i asked why, and he said just wait a second i am editing my CFG to promote Tobmps3.

here is his say command :






Platinum_Koala 
Is the person who asked me if i could help him with a zombie file, he wanted it to be edited so contacted me via my blog.
normally i never do Zombiefile related stuff, but i was like : CHALLENGE ACCEPTED!
so we worked on it and are still working on it .










Scout with Buddha lol !



Sunday, July 15, 2012

Note

This is a not for you all who searched my blog, hoping to find the CFG that i use for my "Testing server"

I have to dissapoint you, it is not and will never be on my blog or on any public website.







Note: There is a Zombie file in the previous post. you can use that if you want, i have no problems with that.

Friday, July 13, 2012

Zombie File





MIND THE NOTE AT THE BOTTOM
Server Code :

//Cap point lock

alias a "give filter_activator_tfteam
alias b "give math_counter
alias c "give logic_compare
alias d "give trigger_brush
alias e "give filter_activator_name
alias f "give game_zone_player
alias g "give logic_relay
alias h "give game_text
alias i "give team_round_timer
alias j "ent_fire trigger_capture_area disable;ent_fire func_respawnroomvisualizer kill;ent_fire filter_activator_tfteam kill;ent_fire team_control_* setowner 0;ent_fire tf_gamerules setblueteamrespawnwavetime 0;ent_fire tf_gamerules setredteamrespawnwavetime 0
alias k "ent_keyvalue 70165 targetname enable;ent_keyvalue 469285 targetname enable;ent_keyvalue 2073560 targetname enable;ent_keyvalue 314235 targetname enable;ent_keyvalue 71235 targetname enable
alias l "ent_fire round_* disable;ent_fire propsign_* disable;ent_fire trigger_hurt disable;ent_fire enable enable
alias m "ent_fire team_round_timer kill
alias n "ent_fire team_round_timer showinhud 1;ent_fire team_round_timer settime 5
alias o "give filter_activator_name
alias p "give point_servercommand
alias q "give point_clientcommand
alias r "ent_fire addtimer setteam 3;ent_fire item_healthkit_* kill;ent_fire gtmer resume;ent_fire func_regenerate disable;wait 200;ent_fire filter_blu fireuser3;say Zombie Fortress Downloaded and Ready!
alias s "ent_keyvalue 8175 OnUser3 mytrig2,countplayersinzone,,3 OnUser3 fogfilter,fireuser3,,2;ent_fire fogfilter setteam 3;ent_fire fogfilter fireuser3
alias t "ent_keyvalue 8161 targetname filter_red classname filter_red OnPass alivered,add,1 OnPass !activator,color,0+215+0;ent_fire filter_red setteam 2
alias u "ent_keyvalue 8162 targetname filter_blu classname filter_blu OnPass aliveblu,add,1 OnPass !activator,color,255+255+255 OnUser3 mytrig,countplayersinzone OnUser3 alive*,setvaluenofire,0 OnUser3 alive*,getvalue,,.25 OnUser3 !self,fireuser3,,.5 OnUser3 tf_weapon_builder,kill,0,.5;ent_fire filter_blu setteam 3
alias v "ent_keyvalue 8180 classname aliveblu targetname aliveblu ongetvalue lcblu,setvaluecompare
alias w "ent_keyvalue 8164 targetname lcblu classname lcblu OnEqualTo lrspawn,trigger OnEqualTo redteam,display,,.3 OnEqualTo redteam,display,,5 OnEqualTo redteam,display,,10 OnEqualTo zombietext,display,,3 OnEqualTo zombietext,display,,5 OnEqualTo zombietext,display,,10
alias x "ent_keyvalue 8165 targetname game_playerdie classname deathsensor OnUse addtimer,testactivator OnUse !activator,setteam,2,.5 OnUse filter_blu,testactivator,,1
alias y "ent_keyvalue 8166 classname zombfilt targetname zombfilt filtername zomb OnPass !activator,setteam,2
alias z "ent_keyvalue 8167 targetname mytrig classname mytrig spawnflags 64 OnPlayerInZone filter_red,testactivator OnPlayerInZone filter_blu,testactivator OnPlayerInZone zombfilt,testactivator OnPlayerInZone fogfilter,testactivator solid 2
alias aa "ent_keyvalue 8168 targetname mytrig2 classname mytrig2 spawnflags 64 OnPlayerInZone fogfilter,testactivator
alias ab "ent_keyvalue 8169 targetname lrspawn classname lrspawn OnUser3 bluteam,display,,3 OnUser3 bluteam,display,,5 OnUser3 bluteam,display,,10 OnUser3 lrspawn,trigger OnUser3 zombietext,display,,3 OnUser3 zombietext,display,,5 OnUser3 zombietext,display,,10
alias ac "ent_keyvalue 8170 targetname zombietext classname zombietext holdtime 10 fadeout 0 fadein 0 channel 1 spawnflags 1 x -1 y .3
alias ad "ent_keyvalue 8171 targetname redteam classname redteam holdtime 8 fadeout 0 fadein 0 channel 2 spawnflags 1 x -1 y .6
alias ae "ent_keyvalue 8172 targetname bluteam classname bluteam holdtime 8 fadeout 0 fadein 0 channel 3 spawnflags 1 x -1 y .6
alias af "ent_keyvalue 8176 targetname zombtext classname zombtext holdtime 9999 fadeout 0 fadein 0 channel 4 x -1 y .1
alias ag "ent_keyvalue 8177 targetname humtext classname humtext holdtime 9999 fadeout 0 fadein 0 channel 4 x -1 y .1
alias ah "ent_keyvalue 8173 targetname gtmer classname gtmer OnFinished func_respawnroom,setteam,0,4 OnSetupFinished func_respawnroom,setteam,2,1 OnFinished gtmer,restart,,3 OnFinished gtmer,roundspawn,,3.01 OnFinished player,setteam,3,2.002 OnFinished player,sethealth,-9999,2.004 OnFinished lrspawn,fireuser3 timer_length 240 setup_length 20
alias ai "ent_keyvalue 8174 targetname addtimer classname addtimer filtername human OnPass gtmer,addtime,15
alias aj "ent_keyvalue 8175 targetname fogfilter classname fogfilter
//Team filters
wait 10000;j
//Red
wait 10150;a
wait 10200;ent_fire filter_activator_tfteam addoutput"hammerid 8161
wait 10250;echo 8161
wait 10300;t;ent_keyvalue 8161 OnPass"!activator,addoutput,targetname zomb
//
wait 10500;a
wait 10650;ent_fire filter_activator_tfteam addoutput"hammerid 8162
wait 10700;echo 8162
wait 10800;ent_keyvalue 8162 OnPass"!activator,addoutput,targetname human
wait 10950;u
//Math counter rename
wait 11250;ent_fire math_counter addoutput"classname mmc
wait 11300;ent_fire mmc addoutput"targetname mmc
//
wait 11450;b;say Zombie Fortress is Downloading to the Server...
wait 11550;ent_fire math_counter addoutput"hammerid 8180
wait 11650;v
//Math counter
wait 11700;b
wait 11750;ent_fire math_counter addoutput"targetname alivered
wait 11800;ent_fire alivered addoutput"classname alivered
//Logic compare rename
wait 11950;ent_fire logic_compare addoutput"classname mlc
wait 12100;ent_fire mlc addoutput"targetname mlc
//Logic compare blu create
wait 12450;c
wait 12500;ent_fire logic_compare addoutput"hammerid 8164
wait 12600;echo 8164
wait 12700;w
//Death sensor
wait 12750;d
wait 12850;ent_fire trigger_brush addoutput"hammerid 8165
wait 12900;echo 8165
wait 13000;x
wait 13050;ent_keyvalue 8165 OnUse"!activator,addoutput,targetname zomb,,2
//Rename filter
wait 13100;ent_fire filter_activator_name addoutput"classname mfn
wait 13150;ent_fire mfn addoutput"targetname mfn
//Create zombie filter
wait 13300;e
wait 13350;ent_fire filter_activator_name addoutput"hammerid 8166
wait 13400;echo 8166
wait 13550;y
wait 13650;ent_keyvalue 8166 OnPass"point_clientcommand,command,slot3;hud_fastswitch 1;use tf_weapon_bat;use tf_weapon_shovel;use tf_weapon_fireaxe;use tf_weapon_bottle;use tf_weapon_fists;use tf_weapon_wrench;use tf_weapon_bonesaw;use tf_weapon_club;use tf_weapon_knife
//Game_zone create
wait 13700;f
wait 13850;ent_fire game_zone_player addoutput"hammerid 8167
wait 13900;echo 8167
wait 14050;z
wait 20500;ent_keyvalue 8167 origin"0 0 0"maxs"100000 100000 100000"mins"-100000 -100000 -100000"onplayerinzone"point_clientcommand,command,alias noclip;alias buddha;alias ent_fire;alias ent_setname;alias ent_remove;alias ent_remove_all;alias give;alias prop_dynamic_create;alias ent_teleport;alias ent_setname;alias ent_fire;alias hurtme;alias impulse
//Game_zone 2 create
wait 14250;f
wait 14350;ent_fire game_zone_player addoutput"hammerid 8168
wait 14400;echo 8168
wait 14650;aa;ent_keyvalue 8168 origin"0 0 0"maxs"100000 100000 100000"mins"-100000 -100000 -100000
//
wait 14700;ent_fire logic_case addoutput"classname mlc";ent_fire logic_relay addoutput"classname mlr"
//
wait 14850;g
wait 15000;ent_fire logic_relay addoutput"hammerid 8169
wait 15100;echo 8169
wait 15300;ab
wait 15400;ent_keyvalue 8169 OnTrigger "game_playerdie,addoutput,targetname gpdis"OnTrigger"lcblu,addoutput,targetname bluoff"OnTrigger"bluoff,addoutput,targetname lcblu,15"OnTrigger"gpdis,addoutput,targetname game_playerdie,15"OnTrigger"player,addoutput,targetname human,3"OnTrigger"player,setteam,3,3.01"OnTrigger"gtmer,roundspawn,,5.01"OnTrigger"gtmer,restart,,5"
//Info text
wait 15650;h
wait 15700;ent_fire game_text addoutput"hammerid 8170
wait 15800;echo 8170
wait 15950;ac;ent_keyvalue 8170 color"255 255 255"message"Zombie Fortress Server by X
//Red text
wait 16000;h
wait 16100;ent_fire game_text addoutput"hammerid 8171
wait 16150;echo 8171
wait 16250;ad;ent_keyvalue 8171 color"0 225 0"message"Zombies attack!
//Blu text
wait 16450;h
wait 16500;ent_fire game_text addoutput"hammerid 8172
wait 16550;echo 8172
wait 16750;ae;ent_keyvalue 8172 color"0 0 200"message"Humans survive!
//
wait 16850;h
wait 16900;ent_fire game_text addoutput"hammerid 8176
wait 17000;echo 8176
wait 17050;af;ent_keyvalue 8176 color"0 255 0"message"You are a zombie!
//
wait 17150;h
wait 17200;ent_fire game_text addoutput"hammerid 8177
wait 17300;echo 8177
wait 17350;ag;ent_keyvalue 8177 color"0 0 255"message"You are a human!
//
wait 17450;m
wait 17500;i;n
wait 17600;ent_fire team_round_timer addoutput"hammerid 8173
wait 17700;echo 8173
wait 17750;ah;ent_keyvalue 8173 OnFinished"game_playerdie,addoutput,targetname gpd"OnFinished"gpd,addoutput,targetname game_playerdie,6"OnFinished"addtime,addoutput,targetname adt"OnFinished"player,addoutput,targetname human,2.001"OnFinished"adt,addoutput,targetname addtime,5
//
wait 18050;o
wait 18150;ent_fire filter_activator_name addoutput"hammerid 8174
wait 18200;echo 8174
wait 18250;ai
//a
wait 18600;p
wait 18650;q
wait 19000;ent_fire point_servercommand command"mp_respawnwavetime 0;spec_freeze_time 1;tf_max_health_boost 1.1;weapon_medigun_construction_rate 2;sv_cheats 1;mp_teams_unbalance_limit 1;ammo_max 100;hostname Zombie Fortress Server by X - Muhahaha!;wait 50;heartbeat
//
wait 19200;a
wait 19350;ent_fire filter_activator_tfteam addoutput"hammerid 8175
wait 19450;echo 8175
wait 19500;aj;ent_keyvalue 8175 OnPass"point_clientcommand,command,fog_override 1;fog_color 30 30 30;fog_start -10000;fog_end 260;fog_maxdensity .965;fog_enable 1"OnFail"point_clientcommand,command,fog_override 1;fog_color 40 30 30;fog_end 260;fog_maxdensity .925;fog_enable 1;fog_start -10000
wait 19600;echo 8175_2
wait 19700;ent_keyvalue 8175 OnPass"point_clientcommand,command,wait 100;fog_colorskybox 30 30 30;fog_maxdensityskybox .995;fog_endskybox 0;r_skybox 0;gl_clear 1;fov 0;ent_fire humtext display"OnFail"point_clientcommand,command,wait 200;fog_colorskybox 30 30 30;fog_maxdensityskybox .995;fog_endskybox 0;r_skybox 0;gl_clear 1;fov 130;ent_fire zombtext display
wait 19900;s
wait 19950;k
wait 20050;l
wait 20150;r



___________________________________________________________________________________________________
THIS IS NOT MY FILE !

Original Creator is Netham45 with some help from others ...
 
If you need help with deciphering/decoding this cfg, you will most likely not get 
any help, as the original creator has gone over to the xbox360 to mod. 

Check his channel and videos out at Youtube.
__________________________________________________________________________________________________


Sennheiser_

Friday, July 6, 2012

to my Author

You Are Doing A Great Job, I only hoped you had posted a little bit more.
But it's Okay :p

See ya next week ;)

Sennheiser_ Over & Out !